![]() ![]() Barrier Projector does not inherit Winston's momentum.The barrier will disappear automatically after a few seconds. The bubble is hollow, meaning an enemy inside the bubble can still hit Winston or his allies if they are also inside the bubble. Barrier Projector: When activated, Winston drops a small projector that creates a bubble-shaped barrier, absorbing a certain amount of damage from the enemy team before being destroyed.Keep this in mind when trying to make longer jumps, as looking straight ahead will not get you as far. Jump Pack goes in the direction Winston is looking, not straight in the air.Use this to both evade enemy fire and to land on certain platforms. Once in the air, Winston has a small amount of air control, allowing him to curve around in the air.Make sure you have ample distance to vault over obstacles before using Jump Pack. Jump Pack will immediately end if Winston collides with a solid object like a box or short wall when first activating Jump Pack.If your team is being harassed by Widowmaker or Hanzo, don't be afraid to leap onto them and take them out. With Jump Pack, Winston can easily reach distant enemies in a single bound. ![]() When he lands, he deals damage to all enemies in a small area and knocks them back.
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